![]() ![]() One pet peeve I’ve always had with the iPhone is the mute switch, especially in cases having to toggle mute on and off. One of the unique things I’ve always loved about Catalyst is their rotating crown dial for the mute switch. Now that Catalyst made it so the lens area is flush with the case, I don’t get a lot of gunk built up into it which is one of the many changes that I enjoy about the Catalyst for iPhone 7 Plus. With the previous model I had a bit of a problem when swimming and attempting to take underwater photos that the lens would fog up and since the case protruded from the lens a bit, it would be harder to clean out the fog, as well as pocket lint. The camera cutouts are individual, and the flash is covered, but there’s enough space that your photos will not become blurry. The back of the Catalyst is completely translucent, allowing you to see the iconic Apple logo. Here is an in-depth video of their testing of the Catalyst: Our friends over at MobileReviews-Eh.Ca reviewed the Catalyst case and after doing a host of different tests on the Catalyst, labeled it as the “Best 360-degree protection case” as of right now, and honestly, we would have to agree. On top of that, if you are infamous for dropping your phone either on its side or on its face, you’ll be happy to know that the Catalyst meets the military standard drop/shock protection for up to 6.6 feet (2m). While most of us don’t deep-sea dive, the fact that Catalyst stands by this by individually testing every single unit by hand goes without saying. Compared to the 6 Plus model I reviewed a while back, the iPhone 7 Plus rendition of the Catalyst case adds some elements that improve on some of the more common gripes with prior models but adds a level of protection that is currently unmatched on the truly “Waterproof” case market today.Īt $89.99, Catalyst is the impact-resistant polycarbonate case that is not only waterproof for up to 10m or 33 feet, that makes it the only case on the market to go up to three times deeper in water for longer than a naked iPhone 7 Plus. If you haven’t had the opportunity to check out the Catalyst waterproof case for the iPhone 7 and iPhone 7 Plus here are a few reasons why you should.Ĭatalyst sent us over their Waterproof case for the larger iPhone 7 Plus in black, and over the past month I’ve been testing it over the past couple of weeks and I’ve been absolutely floored by how streamlined the case is, as well as how protective it has been. Otherwise, you’re liable to find yourself at a Genius Bar, whipping out your credit card and cursing that red LCI indicator.With pools opening up this week, and just in time for Memorial Day weekend, chances are you’re going to want a protective case on your iPhone while you’re Ocean or poolside. ![]() If you want to bring it to the beach, take a quick photo ducking beneath the surface of a swimming pool or use it in torrential rain, snapping it into a waterproof case is still a good idea. Even if you accidentally drop it in the toilet -and a surprising number of smartphone owners do- it should survive.īut your iPhone 7 is not waterproof. You don’t need to worry about sitting by the pool and having someone accidentally splash it. The nice thing about the iPhone 7 is that you don’t need to be concerned about it getting a little wet if you pull it out to take a photo in a light rain. If you want to learn more about this particular waterproof case, I reviewed the Dog & Bone Wetsuit a few months back.ĭo You Need a Waterproof Case for Your iPhone 7 $90 for a case may seem expensive, but it’s a lot less than paying for AppleCare+ and filing a water damage claim. Waterproof cases like the Dog & Bone Wetsuit add a little bulk, but beef up iPhone 7 water.
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The video tab shows you videos from either sides' "Runs scored" and terrific plays that helped progress the game along. Following that, you'll find the Video tab.These can be easy-to-understand information for what happened during the game for a specific batting. However, these play information can't be shared on a social network. Feed shows the game as it would be seen in a news feed on social. Following that, you'll spot the Feed section.It also houses data from plays during the game after the side of the inning or full inning is over (in the Plays tab) which is subdivided into Scoring and All Plays. The right side rail houses more than just the box scores (in the Box tab).Read the other sections of the right side rail. The center spot is pretty cool to be able to keep up with daylight changes, though it's not perfect to keep up with exact sun angle in the sky.These will show up in the center panel, too. Be careful to watch the advertisements in-between parts of the inning and between innings.Games played in Florida are shown as generic backgrounds, however, Games played in Arizona aren't shown at all and are only shown as box scores as the game progresses. During Spring Training, games aren't the same as shown. Recognize the differences in the way Gameday shows for Spring Training games.Balls are denoted in green, strikes are denoted in red, and blue icons denote pitches thrown that resulted in a hit ball to somewhere that was on the playing field which is/was playable. Read the results of each pitch thrown.Red represents areas where pitches are often hit hard and out, while blue and grey are seldom hit by this player. Each batter's strike-zone hot zones are represented in the center strike zone box.The center side rail isn't clickable, but does feature two to close either (or both) of the side rails.The pitcher's profile is generic, but their current batting location (left-handed) or right-handed is represented accordingly. The center tile not only looks (for most games) like what the player may see when they are at the plate, but you will also see a strike zone and the location of the pitches as they arrive at home plate. Also mentioned are defensive changes mentioned by either "Defensive Sub" or "Defensive Switch" in the top line followed by either "Defensive Substitution: (name) replaces (position) (name) batting (location in lineup), playing (location in field)" or "(name) remains in the game as the (location in field) baseman.".This can often be attributed to animals and fans running out onto the game field, although that's not always the case. Other onfield delays are denoted as "Game Advisory" in the top line and "On-field Delay" in the bottom line.These are marked as "Stolen Base (base)" in the top line and "(player name) steals (player position number)(player base number) base." Mentioned are the plays where runners have stolen bases.Also mentioned are stealing attempts that were caught and the player was forced out mentioned as "Caught Stealing (at base mentioned)" in the top line and "(player name) caught stealing at (base)" and the progression of the mall as it encountered.Also mentioned are mound visits mentioned by "Game Advisory" (in the top line) followed by "Mound Visit" in the bottom line. ![]() When a pitching change happens, there will be a line that reads ""Pitching Substitution" on the top line and "Pitching Change: (name) replaces (name) in the bottom line". Runs scored" along with how many runs were scored in that play.īe cognizant of other different tiles that may show in the left side rail. Look for the details that display times when runs are scored.All pitches and information is tracked in almost real-time (with little delay after the real pitch is thrown).Below that, you'll find the batter's information consisting of their name, jersey number, position played, batting side, name, hits-at bats ratio, batting average, OPS, and total HRs produced at that point of the year.Their profile icon is also shown to the left of their name. Pitchers have details for their name, jersey number, the handedness of their pitching, innings pitched, strikeouts, total pitches, total pitches for strikes, and their ERA.The left side rail is composed of the At-Bat progress/breakdown of game details (score details, inning portion, and inning, balls-strikes ratio, out totals, and a diamond representation of bases filled with runners), pitcher details, batter details and breakdown of pitches (including the pitches speed and type of pitch thrown and overall outcome of the pitch with strikes and fouls in red, balls in green and inplay items in blue),.The middle layer has three real parts: a left side rail, a center real-time image, and a right side rail. Understand the setup of the middle layer. ![]() ![]() That's why other colours haven't been able to gain any hold. In addition, using the frequencies the eye is most sensible means the over all brightness (power used) can be turned down, further reducing manufacturing cost (and X-ray emission).īottom line, while a monochrome screen is not only the over all lowest cost solution, it also brings several advantages, with yellow/greenish colours being the optimum and a win win situation. In addition to this close and overlapping sensitivity the B&W receptors are fine tuned to 500nm for the highest differentiation.Īlso, lower frequency usually means lower energy input, thus the electrons need less acceleration which again results in less X-ray emission. Click monochrome from the type and modify the color by. Step three: Once the image is in gray, click the image tab again, select mode and click duotone. The human green sensors a best at 530nm, while the red ones are best at detecting 560nm. Step two: Select the image tab, click mode on the dropdown then pick grayscale. The spectrum between light (reddish) yellow (often called amber) and green (or more technical 600-500 nm) was a preferred one mainly due the way the human eye works: ![]() Also consistent molecule size (as in only one material) enabled a sharper focusing thus a better display. Screens here available with anything from light red to pale blue.ĭoing a single colour is much simpler than doing white (or multi colour), as it means only one type of emission coating is needed (like phosphor for green) thus making production less expensive than for white. In fact, doing white is more complex than just doing a single colour. The colour is just defined by the emission scheme of the fluorescent material used for the CRT. Beside green, amber and apparently gray, were other colors ever been in use by some obscure hardware ? ![]() It also provides modulation and pitch wheels and it comes with a software bundle that includes Pro Tools, First and Eleven Lite, plus the Virtual Instrument Player (VIP). Ideal for use with laptop and netbook computers.Sustain button – ideal for entering piano parts.Advanced-design keyed offers improved accuracy and velocity-sensitive keys.Supports numerous software titles including major DAW programs.8 Channels each with three buttons, one fader, and one knob.New track select and marker advance parameters.Key Feature: Comes in your choice of 25, 49 or 61 keys. You’ll get 25 slim-line keys, a 16 pad slim-line drum pad controller, eight faders, DAW control buttons and an X-Y touchpad, plus octave and mod buttons. You can tote it in a backpack since it only weighs 0.54 pounds and measures just over one foot in length. The Korg Nanokey2 weighs next to nothing compared to most MIDI controllers. Korg Nanokey2 – Lightest MIDI Controller Review Novation // Impulse MIDI Controller Keyboard Overview: You’ll choose your Impulse by choosing its 25, 49 or 61 key model. Its assignable aftertouch feature provides the feeling of playing a piano. Other hardware features include multi-function drum pads that let you roll beats and warp arpeggios. Its semi-weighted keys with aftertouch perform well in concert settings and the production studio, as do its faders and knobs. You can control your mixer and transport controls, plus leverage effects, plug-ins and VSTs. You’ll also get a taste of Novation’s bass synth and loop masters in the complimentary sample pack. If you want to experiment with another DAW, it comes with Ableton Live Lite. ![]() Its software, Automap 4, integrates with Logic Pro X. The Novation AMS-IMPULSE-49 provides the best midi controller for Logic Pro X due to its modern design, quality automapping software and ultra-responsive keyboard. Novation AMS-IMPULSE-49 – Best Controller for Logic Pro X Review THE BEST AKAI MPK MINI TUTORIAL AND REVIEW:Īkai Pro MPK mini MKII – Complete Setup, Software Download, and Installation Walk Through: ![]() It provides a comprehensive interface that lets the user alter the virtual instrument and its operation. It offers 49 velocity sensitive, semi-weighted, full-size keys. It is designed for use in a professional studio. Let’s open with the best controller out there, the Akai Professional MPK249 MIDI controller, which is iOS compatible. Akai Professional MPK249 MIDI Controls for Logic Pro X – Best All-Around Controller Review USB bus / power adapter (sold separately): 9V DC, 500mAĨ Best MIDI Controls for Logic Pro X (as of March, 2023): 1. USB bus / power adapter (sold separately): 9V DC, 500mA, center-positive USB bus or USB charger (sold separately) / power adapter (sold separately): 6V DC, 1A, center-positive Other interfaces are rarer but seen in more complete digital studios such as pad controllers which have drum pads, faders, buttons and knob controls, and hybrid controllers which combine traditional piano keys with the features of pad controllers.Ĥ9 semi-weighted, full-size keys with aftertouchĤ9 full-sized, square-front, semi-weighted keys with aftertouchĤ9 Ultra-responsive semi weighted keys with aftertouchĤ9 note semi-weighted, velocity-sensitiveĤ9 expressive synth-action keys with aftertouch The controller can take various forms.Ī keyboard design is the most common, but MIDI guitars and drum machines have become more common. You can activate any of the software instruments by typing into the MIDI notation window or via input from a MIDI controller. The program includes software instruments including a drum kit designer, drum machine designer and numerous synthesizers including a retro synth, a vintage clavicle and vintage electric piano. Other aspects of the software include music and drum notation, guitar tablature and chord abbreviations. Its MIDI Transform feature lets you edit MIDI sequences for precise note positioning, pitch, pitch-bends and velocity. The software works with MIDI controllers and keyboards for both input and processing, as well as, for MIDI output. Whey Protein Isolate, Cocoa (Processed with Alkali), Sunflower Powder (Sunflower Oil, Corn Syrup Solids, Sodium Caseinate, Mono & Diglycerides, Dipotassium Phosphate, Tricalcium Phosphate, Soy Lecithin, and Tocopherols), Natural & Artificial Flavors, Cellulose Gum, MCT Powder (Medium Chain Triglycerides, Nonfat Dry Milk, Disodium Phosphate, and Silicon Dioxide), Lecithin, Salt, Acesulfame Potassium, and Sucralose.ĪLLERGEN INFORMATION: Contains Milk and Soy (Lecithin) ingredients. † Percent Daily Values are based on a 2,000 calorie diet. Green Coffee Extract (seed), (50 % Chlorogenic acid), LeptiCore® Proprietary Blend:, L-Carnitine Tartrate, Choline Bitartrate, Banaba Extract (Lagerstroemia speciosa L.) (leaf), (18% Corosolic acid) (GlucoHelp®) BSN IsoBurn Protein 20 Servings Ingredients Vary the amount of liquid to achieve your desired consistency. of cold water or any beverage of your choice. 20 Grams of Premium Whey Protein Isolate Per Serving.Muscle Building Whey Protein + Fat Burning L-Carnitine.The Ultimate Fat Burning Protein Matrix. ![]() As well as Lepticore which is a combination of green-blue algae, pomegranate, fatty acids and polysaccharides to help promote healthy weight management. Green Coffee Bean Extract to help promote healthy blood sugar levels and Chlorogenic acids to support fat burning and healthy weight management. We added L-Carnitine to help promote mobility of fatty acids to be used for energy. Not everyone is looking to pack on pounds of muscle sometimes it is time to shred! That is why we have created IsoBurn a great way to fulfill your protein requirements and save the muscle you have worked so hard for while promoting fat burning and burning fat for energy. BSN Isoburn 20 Servings | Fat Burning Protein Powder MatrixĬaffeine Free Fat Burning Protein Powder! ![]() The LTC6900 supports frequencies from 1 kHz to 20 MHz. Instead of a custom-designed circuit such as a variable-frequency Colpitts oscillator, I decided to save myself some serious time and energy by using a macromodel for a Linear Tech resistor-set oscillator IC. The less-straightforward portion of the system is the VCO block. It seems to me that the additional ripple suppression provided by a second-order filter is simply not necessary. I tried a second-order filter in my simulation, and the RC circuit worked better. From what I understand, even professional-quality PLLs can often achieve adequate performance with nothing more than an RC low-pass. The phase detector is an XOR gate (I’m using the library discussed here), and the low-pass filter is a single-pole RC circuit. Two of the three functional blocks are very straightforward. ![]() There is nothing particularly special about the circuit that I created, but I think it’s a good place to start, for two reasons: it’s conceptually simple and it doesn’t overburden the SPICE engine (in other words, there’s no need to take a coffee break while you’re waiting for the simulation to finish). There are many ways in which you could simulate a PLL. In fact, the abstract of this academic paper indicates that even “accurate numerical simulations” can be problematic because they require so much processing time. The transient response of a PLL is not only elusive when we try to achieve an intuitive understanding-it is also nonlinear and not easily translated into equations. This is especially true with the initial transient response, i.e., the behavior exhibited by the PLL when it is attempting to lock onto an input signal. This applies to just about any circuit, but it is especially important with PLLs because analytical exploration of PLL functionality is, in my opinion, confusing and inadequate. I prefer to perform simulations myself rather than rely completely on plots and equations and explanations created by someone else. Under the right circumstances, a PLL will ensure that the frequency of the output signal is exactly equal to the frequency of the input signal. The periodic waveform produced by the VCO is the primary output signal. As you may recall, the most basic PLL consists of a phase detector (actually a phase difference detector), a low-pass filter, and a voltage-controlled oscillator: In a previous article I introduced the fundamental concepts and the core functionality of a negative-feedback system known as a phase-locked loop (PLL). This article presents an LTspice circuit that can be used to explore the behavior of a phase-locked loop. Make the "Lvlib to not parse-constant. Add version number to libraries description -> 501400C-12 PDF Library of Software Manuals (July 2006) 501400C-13 PDF Library of Hardware Manuals (July 2006) 501400C-16 LabVIEW Datalogging and Supervisory Control Module 8.2 501400C-18 Industrial Automation OPC Servers 5.1 501400C-34 LabVIEW Real-Time Module 8.2 501400C-36 LabVIEW Execution Trace Toolkit 1.0 501400C-37 LabVIEW FPGA Module 8. Allow to not describe default DQMH request and broadcast -> Improve representation of "Request and wait for Reply in graphs -> Add a way to display commit/tag in the document -> Allow choosing the libraries to include in the doc -> Strip certain elements from VI descriptions -> * Lots of awesome features we have in mind but didn't develop yet * Support for any kind of referenced class ![]() Note what this release doesn't bring yet: * a much better way to display information in the final document more useful content in fewer pages This release brings these major improvements among lots of others: Progress bar refresh for multi-target project -> Error during UML generation due to interfaces -> Lib filtering not correctly apply on callers -> Add config object input to all public VIs using the config -> Add reference to classy Diagram Viewer in Legal Information section -> Icons replace event types string in DQMH event table -> Better integration of progress bar API -> and Lvlibs containing DQMH modules show as separate DQMH modules -> Įxcept for the LabVIEW Interfaces support, this is mainly a maintenance release. Show correct current legal information of DQMH -> Modules Overview diagram doesn't show all of the broadcast/request arrows -> Filtering of libraries by name not applied when using the API -> ![]() Some of them greatly improve the parsing of the DQMH modules, so we encourage you to update Antidoc to this version if you use the DQMH framework in your developments. This release is a maintenance release that is *just* fixing bugs. There is no rotation per row in this window but you can edit a saved. Resetting a shape will need a zoom + or – to update the shape design area.Īll other options below are about how the grid is going to work (spacing, row offset, shape flip, per column rotation). hfk files to “%UserProfile%AppDataRoamingMarmosetHexels3Add-OnsCustom Shape Presets” folder. Presets can be expanded by placing you saved. hxl file, you do not need to save the shape, if you save the currently open project, and do not plan to use the shape in another project again). hfk file with your current shape and settings (the shape is also saved in the. Decreasing the value deletes the selected point. If you are working with a lot of points this can be handy because hexels sometimes does weird point adds when the points are really close together. Increasing the number of sides value adds a point in the middle of an adjacent line of the currently selected point (in most cases this goes clockwise, but it can be different if your lines crossing each other). The Zoom – + buttons are self-explanatory. You should also be aware that if you plan to have rotation in your grid: hexels will always rotate around the zero point. You should try and keep all points between -0,5 and 0,5 to avoid trouble with the spacing later. You can type in values here for precise positioning (or if you do not want a point to snapping to another point). Points like to snap to other points, this can make things difficult or easy depending on what you are trying to do…īelow the shape design area are the X and Y coordinates of the currently selected point. If you press delete on your keyboard you can also delete points. You can create additional points by doubleclicking on any line between to points. You can drag points around by click and holding left mouse button. You can select points by left clicking them with your mouse. The one grey square with white in it is the point that is currently selected. The small grey squares are the points that define your shape. On top of the panel you have the shape design area. Now that’s out of the way let’s look at the options. You will also want to check you have the Hexel Grid activated to see what you are doing live on the canvas. When the shape design area does not refresh when loading in shapes/presets use the +/- zoom buttons below it to force hexels to update.Switch to vector mode in your document settings to avoid this.You can choose presets or load in user shapes (.hfk files) but the shape design area can look broken and creating your own shapes would be difficult.This menu is bugged when your document is in pixel mode.If you change shapes you will not lose any painting on your grid, so you change shapes back and forth however you like! The Custom Shape Menu This shape setting is what this guide is about! You have a lot of control about the kind of grid you want to work with. You can get thing between squares and hexagons with some jiggle. This lets you morph your own kind of grid with it’s settings. ![]() ![]() You can set the x-y ratio in the settings, in conjunction with transform/scaling you can mix any kind of settings together. ![]() It got its own subset of grid shapes which you can switch forth and back without losing any vector information. This is probably the most powerful kind of grid you can have. There are 4 different kind of shape settings in Hexels which define the the grid for ALL shape layers in (and if you are in vector mode the size of) your document: The three by three dot symbol lets you know you are working with a pixel layer. When you look at your layer list you can identify the layertype by the small icon in the preview image.Ī small triangle indicates this is a shape layer. A pixel layer does not have a grid and is the typical classical approach to drawing.A shape layer comes with a grid that you can move, rotate and resize without pixel bending/stretching because it is based on vector shapes.Hexels allows you to work with two different kind of layers: Guide to Custom Shapes Introduction to Shapes in Hexels ![]() The first focused on the game’s intro, in which Resident Evil 2 protagonist Leon. The limited amount of Resident Evil 4 I was privy to felt split into two distinct sections. Watch on YouTube Fancy seeing the game in action? Check out the video above. I left my session excited to play more, cautiously optimistic that Capcom may be in the process of crafting their best remake to date. This was the same Resident Evil 4 I’ve always known, but one that feels bigger, better and more dynamic. Tiny alterations that feel much larger when surrounded by something so immediately recognisable. Here is a remake of my favourite game ever made, a title I have replayed countless times in the 17 years since its original debut, and all I can do is think about the little things. I was thinking about this experience a lot when I was invited to play a short hands-on demo of Capcom’s upcoming Resident Evil 4 remake. I was both a stranger and a local, a foreigner in a place I’d once adored. Huge buildings that had seemingly sprung out of deserted scrubland. Shops in locations that were more convenient than the ones I used to rely upon. As I ambled past houses that used to be homes, local haunts and darkened lecture halls, it was the differences that stood out the most. Immediately after arriving, I embarked on an early-evening pilgrimage of sorts, my only goal to wander once familiar paths in an attempt to capture a spark of the life I no longer lived. About three years after I graduated, I returned to the city where I went to University. ![]() To attract new audiences, bingo has had to adapt its image away from the stereotypes. How is Bingo Changing?ĭrag queen bingo isn’t the first and won’t be the last adaptation of the traditional bingo game. Despite both being age-old concepts, their blending represents the future. Not only will they leave with a new appreciation for drag queens and the artform, but with a new fondness for the game of bingo. Plus, being able to do something themselves helps engage audiences. So, by adding an easy-to-grasp and popular game such as bingo into the mix, the shows feel fresh. As such, many people have already seen an array of shows and performances. The concept blends two of the oldest industries together.ĭrag is growing in popularity, especially in the UK after the launch of RuPaul’s Drag Race UK in 2019. Of course, drag queens are known for being risqué, so there is a heightened level of amusement and comedy infused into the event. Drag queens treat punters to a show and then involve them in the bingo game. The game merges the live performance of the art of drag and cabaret with the traditional game. The essence of the game is simple: you play bingo, and the numbers are called out by a drag queen. But what is drag queen bingo – and what does it tell us about the future of entertainment? What is Drag Queen Bingo? But there is one trend that has been around for some time and remains popular: drag queen bingo. One month the trend is for off-West End shows and the next it’s for food that looks like it’s been concocted in a mad scientist’s lab. One day we’re axe throwing and the next we’re bowling with cocktails. ![]() Entertainment trends come and go as often as the 507 bus. |
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