![]() ![]() If someone wants to use linux they are using it already. ![]() And if it grows enough publishers will care a lot that game runs pretty well on linux also :PStill not going to get people to adopt linux even if x game runs on linux under proton 1 to 1 and there is no difference there will always be an excuse that they need windows. Quoting: bubexelFor me is good news! the day that we dont need ports anymore is closer! And linux gaming wont have limitations to grow. But instead of longer term becoming a healthy thing where people start seeing the benefits of releasing native software, they just figure they'll sell one version, everyone will buy it anyhow, and there will be no incentive to make a native (hence better performing) version for the Linux users. The longer term may never happen now because developers code for 'Proton-friendly' vs 'Native-Friendly.' so we're stuck with never getting the full performance of the Linux system. with a bigger market share the native ports will come backIsn't that basically what I said? The problem is we get the short term 'fix' by using Proton. Linux needs market share, which you wont get without games/software. Or for games that won't even run on Windows 10.įor how long gaming on linux is a thing and nothing really changed?!?!ĭo you wanna wait another decade? or 2? or 3? Games that are years old, and no longer supported. but then later down the road you figure out you caught something nasty and long term are forever cursed? That's kind of what this seems like, bad things long term, for short term solution.įor me, the specific use case of Proton is for games that would never even remotely get a native port. But isn't this sort of like the short term gratification of getting a hooker. On the other hand you have 1000s of games you can play, including the ones they would have ported. On the one hand you have 1 game from feral and maybe some other devs not porting their game to linux Quoting: mylka Quoting: slaapliedje Quoting: mylka Quoting: DebianUserExactly what i was afraid of, and why i can't say if Proton is a good thing or not. Not only that but since the Steam Deck is basically a PC in handheld form, seeing bigger titles launch for it officially months or years later also wouldn't be a good look. ![]() Add into that issues with saves between the Windows version and Feral ports, that could cause more confusion if they don't sync up. Part of the problem though, is how most Feral ports lack cross-platform multiplayer with Windows and that type of thing simply won't fly on the upcoming Steam Deck. Worth also noting, that TROY was free on Epic Games Store when it first launched, so it would have already eaten into plenty of possible sales. We will continue to assess the feasibility of porting games to Linux, but there is generally less demand for native titles since Valve’s launch of Proton.Ĭonsidering there's a chance that Steam Play Proton might be able to play it from day-1, it's not overly surprising to hear this from Feral considering the cost of porting bigger games with it being far easier for indies. A mention of Linux was totally absent.įeral replied to a user on Twitter to say: The Linux port was put on hold while TROY was exclusive to Epic, and we are not resuming development for the Steam release. Feral did their usual thing on Twitter of quote-tweeting, mentioning it would be on macOS soon after the Windows release. It was announced today that TROY would be finally seeing a Steam release on September 2. Well, the writing was on the wall for some time but this confirms it - it seems Feral Interactive aren't likely to do more Linux ports with the official port of A Total War Saga: TROY for Linux cancelled.
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